![]() ![]() In Shadow of the Tomb Raider, both BTAO and HBAO+ return from Rise of the Tomb Raider, and as last time, HBAO+ adds more accurate, more realistic ambient occlusion shadows that further bolster visual fidelity. Without Ambient Occlusion scenes look flat and unrealistic, and objects appear as if they are floating. The AO technique used and the quality of the implementation affects the shadowing's accuracy, and whether new shadows are formed when the level of occlusion is low. Shadow of the Tomb Raider Graphics SettingsĪmbient Occlusion (AO) adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element. This massive leap forward is made possible by GeForce RTX graphics cards, which are the world's first gaming GPUs to include dedicated hardware for ray tracing, artificial intelligence, and other features, enabling us to raise the bar for graphical fidelity in ways that were previously impossible.įor the latest updates on the addition of NVIDIA RTX Ray Tracing to Shadow of the Tomb Raider, stay tuned to. Stay Tuned, NVIDIA RTX Ray-Traced Shadows Are Coming To Tomb RaiderĪt a later date, via a game update, NVIDIA RTX Ray-Traced Shadows will be introduced to Shadow of the Tomb Raider, adding for the very first time hyper-realistic representations of the shadows we see in real-life, with support for large, complex interactions, self-shadowing, translucent shadowing, and a litany of other techniques, at a level of detail far beyond that has previously been seen. Game Ready Shadow of the Tomb Raider Driver. ![]() GeForce Experience: Optimal Playable Settings With A Single Click.In this guide, we'll delve into Shadow of the Tomb Raider's PC settings and enhancements, examining each of the game's 18 adjustable settings with interactive comparison screenshots, performance charts, and written explainers, giving you all the info you need to tweak and tailor your graphics and performance. And in a future game update, NVIDIA, Square Enix, Eidos Montreal, Crystal Dynamics, and Nixxes Software will introduce NVIDIA RTX Ray-Traced Shadows to the game, taking visual fidelity and realism to even greater heights. Lara Croft returns to action in Shadow of the Tomb Raider, a new adventure in which she races to save the world from a Maya apocalypse, and becomes the Tomb Raider she is destined to be.īrought to the PC by famed specialists Nixxes Software, Shadow of the Tomb Raider features several PC-exclusive graphical enhancements, as well as support for higher detail levels, framerates and resolutions. “That’s all I can say other than I’m thrilled with the project, and especially the team of really wonderful people,” Ross said on Twitter.By Andrew Burnes on Mon, Featured Stories, But Crystal Dynamics’ announcement was followed by another revelation: Jeff Ross, who led development of Days Gone at Sony’s Bend Studio, announced Tuesday he had joined Crystal Dynamics as game director, but did not reveal for which project. Crystal Dynamics said last year it planned to unify the timelines of classic and modern Tomb Raider games, as it develops new adventures for Lara.Ĭrystal Dynamics and Tomb Raider publisher Square Enix did not offer any kind of timeline on the new Tomb Raider, nor did they show any sort of visual teaser. The most recent game in the franchise, 2018’s Shadow of the Tomb Raider, wrapped the Survivor trilogy, a second attempt at rebooting Lara Croft’s origins as a globetrotting adventure seeker, archaeologist, and treasure hunter. ![]() The developer said the next Tomb Raider game will be built using Epic Games’ newly launched Unreal Engine 5 to deliver “next-level storytelling and gameplay experiences.” Crystal Dynamics has used its own Foundation Engine for recent Tomb Raider games.ĭallas Dickinson, franchise general manager for Tomb Raider, said that Crystal Dynamics has “just started development” of the next game in the series, adding, “Our goal is to push the envelope of fidelity and to deliver the high quality cinematic, action-adventure experience that fans deserve from both Crystal Dynamics and the Tomb Raider franchise.” ![]() Lara Croft’s next adventure, the 13th mainline Tomb Raider game, is now in development, Crystal Dynamics confirmed Tuesday. ![]()
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